The localization of Tatsunoko vs Capcom is pretty awesome, no doubt about it. And to celebrate such a great success on Capcom’s part, the company has teamed with I Am 8-bit to produce the shirt you see above, available in very limited quantities at Capcom’s E3 booth for “VIPs and Unity visitors.” On the back of the shirt, Capcom Unity notes that a similar silhouetted version of Ken the Eagle from Science Ninja Team Gatchaman is present, however the blog failed to get a snapshot of that.
The latest issue of Nintendo Power is reporting that Capcom’s other crossover fighter, Tatsunoko vs Capcom, is coming Stateside. According to scans of the issue (via NeoGAF), Nintendo Power claims the fighter — which Capcom has said (on numerous occasions) it was attempting to bring to North America — is headed to American shores.
For the uninformed, Tatsunoko vs Capcom is a fighting game for the Nintendo Wii — currently available only in Japan — that pits characters from Capcom’s vast library versus characters from the Japanese animation studio, Tatsunoko Production. Joystiq has contacted Capcom for a comment.
[Via GoNintendo. Thanks to everyone who sent this in]
Capcom’s Seth “S-Kill” Killian recently posted footage (found after the break) of a Ranking Battle final at Simi Valley’s Denjin Arcade on the Unity blog, telling fans that the company is still looking for a way to bring the mixed-character fighter to North American shores. The post reaffirms comments made earlier this month by Capcom’s bizdev and strategic planning VP, Christian Svensson, who said Capcom was “actively working” to get the game Stateside. However, nothing is set in stone and it still may never happen. So, who’s starting the online petition?
While some of us are hesitant to commit to Tatsunoko vs. Capcom (not because of questions of game quality, but for financial reasons, and concern for the safety of our Wiis), we are quite certain that some of you either
And we are jealous. We’re getting by for now on YouTube combo demonstration videos, but it’s tough going. If you’re now a proud owner of a fighting game about obscure Japanese television characters, let us know! Was this your first time importing? And if you’re holding off on the purchase (and you like Capcom fighting games), is it for the stated reasons or others?
Gallery: Tatsunoko vs. Capcom: Cross Generation of Heroes
You’ll have to travel a helluva distance to find somebody who likes the Wiimote and Nunchuk as much as we do, but there’s no getting away from one fact: Nintendo’s unique peripherals weren’t made with intricate, combo-heavy fighting games in mind.
Fortunately, when it comes to Tatsunoko vs. Capcom: Cross Generation of Heroes, Capcom has two solutions. Solución uno: a simplified control scheme whereby a chain combo can be pulled off with a single button press, and special moves don’t require input commands. Solución dos: Tatsunoko vs. Capcom will be compatible with the sleek, delicious slab of plastic that is the Classic Controller for the hardcore set. Not that we’d expect fighting enthusiasts to play this with anything other than a Hori Fighting Stick but, you know.