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Fresh Soul Calibur Legends footage, screens

November 17th, 2007 by David Hinkle

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Namco Bandai laid down the law, proclaiming that we need post these two new trailers. Not only that, but they're forcing us to post these new screens. We don't want to, because we derive a sick pleasure in depriving you of things that may interest you, but sure enough Namco Bandai emerged from the darkness clad in white armor. So, consider yourself saved ... for now.

For the new screens, hit up the gallery below. For the other trailer, head past the break. Oh, and sorry for the lack of sound in the above trailer, the file we snagged from them was without it. The trailer past the break has sound though, we assure you.

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[Via press release]
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Soul Calibur Legends looking better all the time

November 6th, 2007 by Alisha Karabinus

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Even if Namco Bandai hadn't recently assured us that Soul Calibur Legends was ready, we could have guessed it from these latest screens. Listen, we'll be straight with you here: for a few of us banging around the Wii Fanboy offices, this blogger included, Soul Calibur is serious business. Watching the less-than-great early screens and the horrified impressions that rolled in near the beginning was tough. There was much weeping and a lot of very cliché gnashing of teeth. But things have settled down. We have hope again. Hope that we may return to the stage of history, clear-eyed and hopeful that the action-take on one of our favorite franchises will work out just fine.

Check out the latest screens and let us know if you feel the same way.

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Tales of Soul Calibur-ia

October 22nd, 2007 by JC Fletcher

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GamesRadar has posted a load of new Soul Calibur Legends screens, revealing the (probably) playable Lloyd much more clearly than those scans the other day. He's got a bunch of cool-looking moves, including ... some ... uh, thing with some, like, wings, and ... look, we didn't play Tales of Symphonia, okay? This is one particular bit of Namco cross-pollination that doesn't really affect us that much. As a new character, he looks pretty neat, but being generally clueless about the Tales RPGs, seeing Lloyd doesn't really set off any fanboyism for us. We're just lucky that he's a sword guy, and thus will probably be an interesting character even to non-Tales fans.

Although, now that we think about it, we wouldn't mind the 'wacky' approach-- bring in all the Namco characters you can fit on the disc, guys! We'd love to play through an action game as Mr. Driller, or Pac-Man, or one of the Galaga ships.


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Tales of Symphonia’s Lloyd gets around

October 17th, 2007 by JC Fletcher

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Now that we can see the Tales of Symphonia: Knights of Ratatoskr trailer without taking Dramamine first, we can clearly see Tales of Symphonia's protagonist Lloyd in the final shot there. So he'll be making a cameo appearance, at least, in the new game. Siliconera pointed out the cameo, using the skill of maybe having played Tales of Symphonia.

But that's not the only Bandai Namco game Lloyd is wandering into. Via an appearance as what looks like a playable character in Soul Calibur Legends, Lloyd will instantly double the series' foppish dandy quotient (FDQ). But hey, having more Namco series characters in Soul Calibur Legends brings us one step closer to our dream of fighting as the Prince of All Cosmos.
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4 minutes of Soul Calibur Legends gameplay footage

October 15th, 2007 by David Hinkle

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Even though this game might have the potential to be the next Death by Degrees, we're still interested in getting our hands on it. The graphics may look dated at times, but the action looks spot-on. And we still think each of the characters have had their fighting styles and moves transitioned into the new game well.

What do you guys think? Does it have potential or is it just a pointless spin-off?

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A video of swords and souls, eternally replayed

October 9th, 2007 by JC Fletcher

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We hunger for a real action game on our Wii, and we desperately hope that Soul Calibur Legends is it. We're putting all of our faith in the one positive preview and discounting all the negative ones, just because we really want to believe-- much like Siegfried believed that picking up a gigantic living sword with a freaking eye was somehow a good idea. We can be heartbroken later.

While the graphics in this Famitsu video (which we could not embed) are still jarring compared to the amazing visual quality we're used to from Calibur, we're starting to think that the action is there. The moves look pretty entertaining-- seriously, when Siegfried picks up the guy with his sword, and sort of drags him around, that is awesome-- and the fighting looks appropriately hectic. As long as the controls aren't a mess, we could see ourselves taking some baby steps onto the stage of Wii history.
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