May 6th, 2009 by JC Fletcher
This is the perfect week for Platinum Games and Sega to show off the first ship-to-ship battle footage from Infinite Space, visible after the post break. The Star Trek reboot movie comes out this week, and this game might as well be the JRPG take on Trek. The bottom screen shows the view from the captain’s chair, and the top screen is basically a feed of your ship’s viewscreen, providing a look at the enemy ship facing you down.
A few other quick battle clips are available in the “Star Ship” section of the official site. The game comes out next month in Japan, so we expect to start having more footage show up on screen soon!
[Via Siliconera]
Continue reading Infinite Space’s Star Trek-inspired battles
Infinite Space’s Star Trek-inspired battles originally appeared on Joystiq Nintendo on Wed, 06 May 2009 16:00:00 EST. Please see our terms for use of feeds.
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March 16th, 2009 by Dustin Burg

Platinum Games’
well received MadWorld has been abusing and roughing up the Wii for few days and SEGA decided its the opportune time to give game advice. Only because the publisher wants to make sure everyone is getting the most brutal experience possible.
The top ten MadWorld must-do list is what SEGA came up with and is (interestingly enough) penned by the company’s own senior localization producer, Patrick Riley. The list includes a few gameplay tips, some Challenge tricks and various insightful nuggets of information, like the fact that Jack can impale foes with a total of five, yes five caution signs. Yes sir … the more you know.
SEGA offers advice, creates MadWorld must-do list originally appeared on Joystiq Nintendo on Sun, 15 Mar 2009 19:10:00 EST. Please see our terms for use of feeds.
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March 13th, 2009 by David Hinkle
In Touch Ruminations, former DS and Wii Fanboy Lead David Hinkle talks about whatever he feels like. He’s a jerk like that. This week, it’s all about Jack and his crazy romp through Varrigan City’s Death Watch in MadWorld. The opinions expressed here belong to the author and don’t necessarily reflect those of Joystiq, Weblogs Inc. or its affiliates.
MadWorld has been the biggest game on my radar for awhile, both professionally and personally. As a big fan of God Hand, I immediately compared MadWorld to that and expected it to carry over a lot of the things that game did so well: memorably goofy characters, ridiculously over-the-top combat, and an inspired, memorable setting. I’m glad to say that MadWorld has all of these things so far (I’ve only gotten through the first 3 stages, so that could change; my copy only arrived yesterday morning).
Continue reading Touch Ruminations: It’s a MadWorld Out There
Touch Ruminations: It’s a MadWorld Out There originally appeared on Joystiq Nintendo on Fri, 13 Mar 2009 16:00:00 EST. Please see our terms for use of feeds.
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February 16th, 2009 by David Hinkle
Click image for more carnage
Sega sent us a shiny care package, completely full of new screens from next month’s MadWorld. As one might expect, there are at least three awesome things about these images:
- lots of violence
- motorcycles looking badass
- fat guy in a turtle suit
We’re big fans of those three things, which, obviously, make us big fans of MadWorld. The fat guy reminds us of Dynamo, which is the best. Check out the new screens in our gallery below.
MadWorld screens show off new bad guys, same old buckets of blood originally appeared on Joystiq Nintendo on Mon, 16 Feb 2009 17:45:00 EST. Please see our terms for use of feeds.
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Posted in , sega, Platinum-Games, violence, screens, madworld | 5 Comments »
February 7th, 2009 by Majed Athab
MadWorld seems to be made with the theme: if you can see it, you can kill someone with it. This game is all about gore and the sadistic glee one derives from spilling others’ blood. We’ve kept our eye on this title for nearly a year now, and with a release looming so closely, Sega finally lets us try it out for the first time.
So what does it feel like going through this ultra-violent Wii title? What does one feel while holding Jack’s chainsaw and using the Wiimote to cut into enemies? It feels great - so natural and so good.
Continue reading NYCC 09: MadWorld hands-on (Wii)
NYCC 09: MadWorld hands-on (Wii) originally appeared on Joystiq on Sat, 07 Feb 2009 13:00:00 EST. Please see our terms for use of feeds.
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November 16th, 2008 by Alisha Karabinus
Filed under: Screens
There’s not much we’d rather do on the weekend than stare for hours at the gorgeous MadWorld, but since we can’t look at the real thing, we’ll have to settle for a few new screenshots. Not everyone agrees (blasphemy!), but we can’t find anything wrong with a little black and white violence. Study the new screens (located in our gallery below) and see if you agree.
[Via GoNintendo]
Fresh blood from MadWorld originally appeared on Nintendo Wii Fanboy on Sun, 16 Nov 2008 14:15:00 EST. Please see our terms for use of feeds.
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May 17th, 2008 by David Hinkle
Filed under: Features
Our overlords at Joystiq recently got their hands on some titles Wii lovers care about, taking the time to write up their impressions as is their job. And, we’d be neglecting in our job if we didn’t do our best to present you with anything and everything Wii-related out there on these great big internets. So, if you’ve yet to check out their coverage on these Wii titles, then be sure to hit up the links below.
Posted in , EA, sega, konami, Platinum-Games, madworld, rock-revolution, skate-it, sonic-unleashed | No Comments »
October 17th, 2007 by Alisha Karabinus
Filed under: Rumors

It's the
rumor that just won't die -- and now it's back for a second round. Or maybe it's more like sixth by now. Some blogs are rumbling that Capcom announced a long-awaited and much-hoped-for port of the PS2 title
Okami to the Wii at their London event. It's being called confirmed, but after
everything that's been said about the possibility of the port in the past, we're waiting for an official press release before we chime in ourselves ... or better yet, a copy of the game in our hot little hands. Hell, we'll settle for screens or video. We're easy to please.
Other sources are reporting the
opposite, but Capcom's Christian Svensson said to
expect more announcements later this week, so grab your
popcorn and we'll see how this one plays out. What are you wishing for, while we're tossing around possible ideas? Anyone up for a little
God Hand?
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Posted in , capcom, Okami, Platinum-Games, port | No Comments »