February 28th, 2009 by JC Fletcher

The first trailer for Nicalis’s
Night Game is out, and we find ourselves utterly charmed. The sleepy-time color scheme and sedate music gives the game a mellow feel that should make it relaxing even if the puzzles prove challenging — sort of like
Soul Bubbles, which is a nice thing to say about a game.
Night Game appears to be a platformer starring a rolling ball, which, we’re guessing, is controlled by tilting the Wiimote. It’s a simple concept, but even the amount of variation in the objects seen here with which to interact — hanging chains, see-saws, wagons, etc. — combined with whatever the ball controls are should make for an interesting experience. Especially at a WiiWare price!
Continue reading Trailer brings Night Game to light
Trailer brings Night Game to light originally appeared on Joystiq Nintendo on Sat, 28 Feb 2009 12:30:00 EST. Please see our terms for use of feeds.
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November 8th, 2008 by JC Fletcher
Filed under: Screens, WiiWare

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Tyrone from Nicalis asked us if we wanted to run an exclusive Cave Story sprite comparison, and we responded by sputtering, mostly, and attacking the keyboard furiously with our frantic approval. The new sprite that Nicalis chose to share with us is Sue Sakamoto, whom you rescue fairly early in the game. Beyond that, we’re a bit shaky on what people would consider a spoiler, so we’re not offering any more biographical details. We’re impressed by how much the new sprite resembles her character portrait, and by the fact that her scar is visible.
This is the sprite that has really convinced us that the upgraded graphics are a good thing. They’re still blocky, but more expressive and with more variation between the characters.
After the break, we’ve got another sprite comparison, this one from the Nicalis blog. Huzzah!
We’re not going to stop talking about Cave Story any time soon. You may as well read up on it and join the discussion!
Exclusive: Cave Story’s new Sue sprite originally appeared on Nintendo Wii Fanboy on Sat, 08 Nov 2008 12:00:00 EST. Please see our terms for use of feeds.
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