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Revolutionary: It Ain’t Mii

December 31st, 2008 by Mike Sylvester

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As the New Year approaches and some of you are making your resolutions, it’s a natural time to reflect on who you are and who you would like to be. Two years ago when I brought home my Wii and was sculpting a likeness of myself in Mii form, I was doing just that sort of reflecting.

Recently, Sony opened up their new Playstation Home service to public beta and Microsoft unrolled the New Xbox Experience. With these additions, it has become possible to create an effigy of ourselves across each platform, so I’d like to give you my impressions of my own three representations. I can tell you right now, a couple of these ain’t pretty.

Mii
On the first day, I created my Mii, and it was good. Nintendo keeps the customization interface for its avatars simple and just lets you detail your head with only rough settings for height and body shape. Beyond that, the only clothes options come in the choice of what color shirt you’ll be wearing in every game. It may seem extremely limited by description, but in my opinion, my cartoony Mii does a terrific job at representing me.

The customization here is deceptively robust. Think of playing Mr. Potato Head with a 20-gallon bucket of parts that can be stuck just about anywhere. Then imagine being able to pick up a controller, move it around and have your Mr. Potato Head do what you’re doing. The artist in me was truly awakened after creating my own Mii, because I went on to create my family members, friends, and celebrities, then filled the empty spaces in my Mii Plaza with parading Miis from friends. The greatest achievement of the Wii is that they are distinctly recognizable, and as caricatures, they practically explode with personality.

Xbox 360 Avatar
The team responsible for coming up with a catchy and highly-marketable name for the Xbox 360’s avatars must have gotten huge bonus checks for all their hard work. Not only do they have a cartoon and all its associated merchandise to help promote the name, but a big budget movie from the maker of Titanic is in the works with a corresponding video game being developed in parallel. Avatars will be on the minds and lips of everyone soon, and that’s naturally going to draw in legions of new Xbox patrons! Riiiight.

If the Avatar name does nothing else, it hints at a plan to put you inside a virtual world experiencing things that perhaps wouldn’t be possible (or morally acceptable?) in the real world. As there’s not yet any content to judge their functionality, we can only discuss the appearance of Avatars and how well it complements our true selves. If your experience with Avatars has been anything like mine or that of my friends, it does a terrible job.

For starters, the parts for sculpting your face aren’t distinct enough to show noteworthy differences when changed. Apart from clothing and hairstyles, most Avatars have a homogenous appearance, and I thought that kind of dull sameness was what we were trying to get away from. The most noticeable difference between my Avatar’s appearance and my real visage is the hair. I tried to select a dark brown color, but the rim lighting effect of the NXE’s rendering engine goes haywire on dark hair. If I choose one of the shorter coifs, my Avatar looks as if it’s been given a swirly in a toilet bowl full of peroxide.

Foregoing an accurate depiction of my current self, I selected the Whoopie Goldberg dreadlocks. People that know me won’t think this too strange because I actually used to have dreadlocks … three years ago. And that’s how I’ve come to think of Microsoft’s implementation of gamer avatars. It’s so three years ago. It seems like something conceived in the pre-Wii era when the stereotypical gamer would be described as a sort of sunlight-fearing miserly morlock, secretly coveting the looks and lifestyle of the beautiful and super-social surface dwellers. The newly-expanded gaming market is more cosmopolitan, and I believe they’d be proud to have avatars that really look like themselves. It makes no sense to allow so little variance in features, even if these indistinguishable representations have trendy threads and big smiles to cover up their lack of true and singular identity.

Home Boys/Girls
After spending several years crafting the Home engine, interface, and world there was no money to pay a team to come up with a clever name. I’ll refer to my creation here as a Home Boy, and the ladies may call theirs’ “Home Girls.” Go ahead, royalty free, that’s my gift to you.

Home has the most best tools for sculpting a photorealistic likeness of yourself, but even so, I can’t make my Home Boy look anything like me. The result of an hour’s worth of tinkering was a creation that looks more like my uncle than me or even anyone more closely related to me. I’d write it off as my own ineptitude, but a similar amount of time spent in The Elder Scrolls: Oblivion’s character creator gave me an avatar that was convincing enough to fool friends and family into thinking it was made from photos or scans of my real face.


Ready for the battlefield / Ready for bowling alley

I suppose for being built into a Second Life clone, it doesn’t look too shabby. But the chilling stare of this soulless stranger is a bit off-putting, even when setting him loose to wander amongst crowds of other undead Home-dwellers. The clothing options are purposely limited, because Home has a mall where I’m expected to spend real money to clothe my Home Boy. Beyond that, there are a few mini-games that you have to stand waiting in virtual lines to play, a movie theater that only shows ads and trailers, and your own personal condo to furnish with Ikea-crafted adornments (again, paid for with real money). As if your first life didn’t have enough of this.


A mall full of zombies and me without a weapon

To be fair, it is just a beta release. The final product may bound over the hurdles of meh-ness and achieve unforeseen heights of glorious innovation. Being that the Home service is already free, content producers may follow in the spirit of charity building Home into something of value before starting to charge. We have seen freebies and discounted items appearing in Sony’s Playstation Store from time to time, and it doesn’t take a marketing expert to know that that’s good business.

Am I over-analyzing these gaming avatars? Consider for a moment that Miis, Avatars, and Home boys/girls are representative of not only you as an integrated and immersed being in a game environment, but they also represent their respective platform proprietors’ ambitions for designing and building new content and worlds in which to immerse yourself. If the avatar creation tools are any indication, taking attention away from facial characteristics and focusing on wardrobe, Sony and Microsoft intend to get you hooked on outfitting your digital incarnation, in turn building a market for virtual haberdashers. Like they say in the drug biz, “Only the first hit is free.”

Currently, outside of tacked-on Scene It? integration, Xbox 360 Avatars aren’t good for much more than playing dolly dress-up (apparently, a long overlooked pot o’ gold for the 17-35-year old male demographic primarily targeted). There are games on the horizon that will feature Avatars in a similar fashion to what we’re accustomed with our Miis.

The Playstation Home Boys and Girls are restricted to the Home world, so unless more sports and games are built into the Home service, we won’t be seeing them swinging bats and rounding bases, punching each other senseless, or karting around tracks.

It’s a bit early to give a ruling on usage of Sony and Microsoft’s avatars, but on the matter of aesthetics, Nintendo stands unrivaled. As I stated in the beginning, these are my personal impressions of the my consoles’ clones. If you have a different take, please tell us about it in the comments.

Every other week, Mike Sylvester brings you REVOLUTIONARY, a look at the wide world of Wii possibilities. Why, it was the topic of Miis that introduced Mike as a new member of the Wii Fanboy staff, and if you’d like to see some more of us in Mii form, have a gander at Mii Spotlight: Take a look inside.

Revolutionary: It Ain’t Mii originally appeared on Nintendo Wii Fanboy on Wed, 31 Dec 2008 18:00:00 EST. Please see our terms for use of feeds.

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Man adds Cheating Channel to Wii

November 21st, 2007 by supadupagama

Nintendo Wii to the rescue!After a soldier named Tony spent a year in fighting in the war in Iraq, he got back home to hear tales of his wife of 7 years cheating on him. Family and friends said it was going on for a long time, but his wife insisted it was a single innocent kiss. Tony told Gonintendo that he found out in a rather unexpected way that his now ex-wife was lying to his face.

Enter the Wii’s “Cheating Channel”, to quote:
“So now it’s November 2007. All the lies, and untruths have taken it’s toll. I filed for divorce. To this day all she admits is that she made out with this guy in October. I eventually find emails from him to her declaring their love together and how they will get rid of me so that they can spend the rest of their lives together. Aside from being immensely heartbroken, I am still hurt and confused. All that changed when I plug in my Nintendo Wii for some Wii Sports.

I flip through the Wii menu and visit the Mii Channel so I can peruse the many friends that I have created with the guys that I played with in Iraq. As I go through the characters I see there is a Mii that I have not created. It’s a guy strikingly similar to PBA Bowler *name deleted*. To be sure of this, I went into the Wil Message Board and click on the Calendar option. Through this menu I was able to identify the many nights my wife’s Mii and this ‘other’ Mii Character played Wii Bowling. It became clearly obvious that she couldn’t explain her way out of this. Especially since she claims that she never had contact with him after her alleged ‘kiss’ in October 2006.” :oops:

I think there’s a lesson in there somewhere! Not that playing games is good for you, but that no matter how quick the lie, the truth will always catch it.

Cheating wife caught out … by her lover’s Mii

November 20th, 2007 by Chris Greenhough

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Here's one you probably won't find on My Wii Story. A young soldier goes to war in Iraq, taking his DS and (eventually) Wii with him. While he's away, playing Wii Sports with his army buddies, his wife begins to conduct an affair with a ten-pin bowling champion. A little over a year later, the soldier returns to wagging tongues, tips from friends about his wife's indiscretions, and e-mails that reveal plans for his wife and her lover to run away together.

Heartbroken, he turns on his Wii to reminisce about the friends he made in Iraq, and comes face to face with the final piece of incriminating evidence: the Mii of his wife's lover, and a list of the times and dates the pair played Wii Bowling together, forever secreted in his Wii's Calendar mode.

This, if you were wondering, is the rather poignant tale of "Tony," who courageously sent his story to Go Nintendo. You can read his email in full at the link below.
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Cold chillin to ‘Check Mii Out’ music

November 12th, 2007 by Eric Caoili

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While many disregard the Check Mii Out Channel for providing little more than a few minutes of entertainment, the promise of new channel tunes kept us excited about its release. We watched anxiously last ngiht as the software downloaded and Mario ran to collect our coins, babbling to ourselves, "Oh boy oh boy oh boy."

We've been fans of the Wii's different system music for some time now, so we were pleased to see that someone has already ripped the new channel's tracks and posted them as downloadable MP3s. You can grab them yourself by clicking the "Read" link below. We're quite fond of the new "Mii Parade" song; it's just so .... funky.

See also: Wii Music (Remix) ft. ROBOTOBOTS

[Via Galbadia Hotel]
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Check Mii Out (sorta) borks Mii sharing

November 12th, 2007 by Eric Caoili

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Users who've downloaded Miis from the Check Mii Out Channel will likely run into the same bug detailed in the video embedded above -- any attempts to send a Mii out to one of your friends will be stymied by the system's insistence in listing Nintendo as the receiver. We're pretty sure that Nintendo doesn't want all those Star Wars-themed Miis you've accumulated!

We tried this out ourselves, and we found that while Nintendo is listed as the recipient, your friend should still receive your Mii package. Also, exiting and reentering the Mii Channel fixes the glitch, blocking Nintendo out of the transfer. Looks like there's no need to draft any angry letters or petitions about how Nintendo is taking away your God-given right to harass your friends with Greedo Miis! Expect Nintendo to fix this minor bug up with a future firmware update.

[Via Go Nintendo]
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Check Mii Out now lighting up Wiis

November 11th, 2007 by Alisha Karabinus

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It's Sunday, and as promised, the Check Mii Out Channel is now available for download on Wiis everywhere. It's pretty straightforward from first glance: you choose a Mii to represent your Wii, and it will be labeled your "Mii Artisan." It looks like you can only choose one Mii Artisan per console, so families who do a lot of Mii creation might have to fight it out (may we recommend a steel cage match?). Once you've designated the Mii who is in charge, you can get rolling with the real meat of the channel.

There's the regular submission process, in which you can select any of your Miis for upload and critique. You assign them initials, as well as a "specialty," which can include anything from cooking to comedy, or our personal favorite, writing. They join a parade (viewing options include regional and worldwide) of other Miis. When viewing Miis already submitted, you can choose to see them in motion, with a variety of silly poses (some of which we've captured for you after the break), or you can scroll through columns of static Miis.

Also in full effect is the contest feature. Currently, there's only one contest listed, and judging was not yet available. It's unknown as yet if that means no one's entered, or if it just means each contest has to be open for a certain period before you can view the competition. Right now, the listed challenge is for a capless Mario. We know a lot of you have Mario Miis hanging around, so if they're chillin' without hats, you might want to submit them. If not, get to work!

As of this time, there weren't a lot of Miis up, and just the one contest, but it seems likely that the popularity feature will soon fill up with a variety of Miis from around the world. Even now, there's a good selection, and we have to admit, it's pretty cute to get an idea (in cartoon form) of who else is using the channel already. Overall, there just doesn't seem like a lot to the Check Mii Out Channel beyond a few occasional moments of diversion, but the contests might offer a nice challenge for those who have run out of ideas for new Miis. We also know a lot of people who just love Miis, so surely, this new feature will have more than a few fans.





Miis on parade


I am so bee-yoo-ti-ful!


Hmmm, so many to choose from!


J.R. looks pretty nice!

[Thanks to everyone who sent this in!]
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Check Mii Out Wii Channel to start on November 11

November 8th, 2007 by supadupagama

Mii logoIt’s no secret that fans of the Nintendos Wii love their Mii characters – those adorably cartoonish caricatures of friends and family members that can be used in games like Wii Sports. Some of the more artistic fans have even taken it upon themselves to make Miis of celebrities, politicians and fictional characters. Nintendo supports consumers’ creative spirit with the November 11 evening launch of the Check Mii Out Channel. This free new channel can be downloaded from the WiiWare section of the Wii Shop Channel by people who have their Wii systems connected to the Internet.

In the Posting Plaza, users can submit, exchange or just browse Miis posted by others in their region or worldwide. The channel offers the ability to look at a random selection of 1,000 Miis or to see just the current or all-time favorites. Players have a variety of ways to search for specific Miis, including by the name of its creator or by a number specific to each Mii. Once users have found that “special Mii,” they can even tag their favorites or import them to their own Wii systems.

The contest section of the Check Mii Out Channel challenges users to submit Mii creations to represent a specific person, character or theme. These could include historical figures (Abraham Lincoln or Vincent Van Gogh), fictional characters (the Tooth Fairy or the New Year’s Baby) or descriptive themes (”the biggest bully ever” or “the overbearing boss”). Users can then vote on Miis submitted by others to determine the Mii that best fits the challenge. Each contest will generally last two weeks: one for creating and submitting Miis, and the second week for people to vote on the results.

Watch people online vote on the best Mario Mii.

I can make a mean Michael Jackson or Samuel L. Jackson, but that’s where my use for the channel ends. Will any of you be using it? I’ll assume “no comments” means no.

Check Mii Out Channel drops November 11th

November 8th, 2007 by Eric Caoili

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Finally, I'll be able to share my menagerie of rapper Miis with the entire world! Nintendo announced today that it will launch its Check Tupac Mii Out Channel this Sunday, November 11th, rewarding your "creative spirit" by making the new feature available for free in the Wii Shop Channel's WiiWare category.

The Posting Plaza section of the Check Mii Out channel enables you to post, trade, or browse through different Miis. You can tag your favorites or kidnap them and raise the Miis as your own. In addition to listings for current/all-time favorites and a searchable database, a random selection of 1,000 Miis will be available for you to look through.

The channel will also offer a contest section in which you can try to match your Mii to a specific character or theme (e.g. rappers, dead rappers, rappers with "Young" or "Lil" in their stages names, etc.). You'll have a week to create and enter your Mii, and users will spend the week after voting on the best submissions.

Which of your prized Miis are you going to upload first?
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Mario and Sonic joined by Mii at the Olympics

October 10th, 2007 by David Hinkle

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Hey, guess what? I'm going to be in Mario & Sonic at the Olympics! Yes, that's right, my very own Mii will be included in the cast of characters set to strut their stuff in a variety of different events when the game releases next month. In fact, you're just as lucky as me, as your Mii will be included in the game, as well. Don't you feel special? We certainly do.

Sega announced that the upcoming game will include full support of Miis. So, if you want to know how you'd do in the 5K against Sonic, then feel free to give it a go.

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A Mii of a moral dilemma

October 1st, 2007 by David Hinkle

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We're not much for checking out content that isn't directly related to gaming. That's why we're delighted to bring you some content that kind of directly links to gaming, but not so much. A unique comedy program created by two friends, it's got its head in the right place if it has an episode that focuses on the Wii, Oh, and the other shorts were pretty funny, as well.

Keep in mind though, they can be NSFW.

[Thanks, Sean!]
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