August 28th, 2008 by Kabalyero
Bots in Second Life are third party programs used to access the server to perform and automate various tasks like camping, group joining, greeting and even copying/cloning. They are based on LibSecondLife’s code, which is Open Source, and are very lightweight since they’re text only. Unlike, those bots found in mmorpgs and other online games, […]


Posted in , Second Life, AjaxLife, open source, second life, SLeek, camping, bot, clone, textures, Memory, linden labs, second life bot, thoy's sl bot, pikkubot, second messenger, METAbolt, ai bot, avapet, consoles, cpu process, delta, dos mode, libsecondlife, online games, third party | No Comments »
October 27th, 2007 by Candace Savino
Filed under: News, Wii Ware

Ever since
Wii Ware was announced,
we've been wondering if Nintendo would be introducing a hard drive to help store games. Let's face it, 512 MB is not a lot of memory when it comes to storage space. Add your game saves and virtual console purchases to the mix, and well, things might get pretty tight. We
reported in June that Nintendo UK said "no" to a hard drive. NoA's Public Relations manager Eric Walter recently confirmed this stance, explaining Nintendo's reasoning behind the issue:
"... We really don't want people storing every single game they buy on their drive. When you buy a game, it's yours forever, so you can delete it, and go back and get it at any time you want. In a way, we liken it to putting music on your iPod; you listen to it for a while, and then you get tired of it, and you pull it off, and you put some new stuff on."
We're disappointed by Nintendo's take on this. We know that we can delete our stuff and redownload it, but it would just be easier to keep it there in the first place. What about you? Do you think a hard drive will become a necessity soon?
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Posted in , Eric-Walter, Hard-Drive, Memory | No Comments »